
The demo began by allowing a choice between four classes: Warrior, Sorcerer, Temple Knight, and Dual-Wielder. The appointment was split into two parts: a hands-off walkthrough of the PC version, and a hands-on demo with the PlayStation 3 version. And from what I played, that’s certainly the case. If anything, Dark Souls 2 looks to be far harder than both its predecessors combined.

All that talk of accessibility and broadening the audience? Forget it.

Namco Bandai wanted one thing very clear about Dark Souls 2: Nothing is changing.
